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Game Developer
Call of the Void
Call of the Void was completed as a Ludum Dare entry in the Jam category. It was finished in ~50 hours including visual assets and code. The theme "Two Button Controls" was chosen.
The player has the ability to exit the orbit of planets and use pickup tools to reach the end of each level via black hole.
This was created as a part of OverHook Games with team members Colby Hughes, Royce Rogers, Steve Smith, and myself.




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